> Task :unityLibrary:generateReleaseRFile > Task :unityLibrary:copyReleaseJniLibsProjectOnly > Task :launcher:mergeReleaseJavaResource > Task :unityLibrary:stripReleaseDebugSymbols > Task :unityLibrary:mergeReleaseNativeLibs > Task :unityLibrary:parseReleaseLocalResources > Task :unityLibrary:mergeReleaseJniLibFolders > Task :unityLibrary:processReleaseManifest > Task :unityLibrary:processReleaseJavaRes > Task :unityLibrary:prepareLintJarForPublish > Task :unityLibrary:packageReleaseAssets > Task :launcher:mergeReleaseJniLibFolders > Task :launcher:sdkReleaseDependencyData > Task :launcher:collectReleaseDependencies > Task :unityLibrary:generateReleaseAssets UP-TO-DATE > Task :unityLibrary:compileReleaseShaders NO-SOURCE > Task :launcher:processReleaseJavaRes NO-SOURCE > Task :launcher:generateReleaseAssets UP-TO-DATE > Task :launcher:compileReleaseShaders NO-SOURCE > Task :unityLibrary:javaPreCompileRelease > Task :unityLibrary:compileReleaseLibraryResources > Task :unityLibrary:generateReleaseBuildConfig > Task :launcher:checkReleaseDuplicateClasses > Task :unityLibrary:extractDeepLinksRelease > Task :unityLibrary:packageReleaseResources > Task :launcher:createReleaseCompatibleScreenManifests > Task :launcher:generateReleaseResources > Task :launcher:generateReleaseResValues > Task :launcher:compileReleaseRenderscript NO-SOURCE > Task :launcher:compileReleaseAidl NO-SOURCE > Task :unityLibrary:generateReleaseResources > Task :launcher:generateReleaseBuildConfig > Task :unityLibrary:generateReleaseResValues > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE > Task :unityLibrary:compileReleaseAidl NO-SOURCE > Task :launcher:preReleaseBuild UP-TO-DATE > Task :unityLibrary:preReleaseBuild UP-TO-DATE It will be removed in version 5.0 of the Android Gradle plugin. WARNING: The option setting 'android.enableR8=false' is deprecated. My Errors Starting a Gradle Daemon (subsequent builds will be faster) It seems like the issue might be with the gradle version, but I have also tried different gradle versions with no success. I haven't seen anyone else experiencing this problem. I have reinstalled everything from scratch and tried again multiple times, but I'm still getting the same result. Please help me, I would appreciate any assistance. I also tried different SDK, JDK, NDK and Gradle versions, including 7.0 and 8.0, as well as the one installed by Unity Hub, but it didn't work. I tried this with the 20 versions as well, but I keep getting the same errors while building. Then, I also installed OpenJDK and Android SDK & NDK Tools from Unity Hub. Once the solution is loaded, Rider and the Unity Editor become connected.I have a MacBook Pro M1 computer and I installed the Unity program with version 2021.3.23f1 Silicon LTS through Unity Hub, which was the recommended version for me. Rider will start automatically and open the solution related to this Unity project. While still in the Unity Editor, right-click anywhere in the Project view and select Open C# Project In the External Script Editor, select a JetBrains Rider installation. Select Edit | Preferences in the Unity Editor and open the External Tools page. Open an existing Unity project in the Unity Editor. Start using Rider with your Unity project The plugin comes bundled with Rider, so manual installation is not required. Support for Unity is based on the open-source Unity Support plugin. JetBrains Rider provides support for Unity API versions 5.0 - 5.6, 2017.1 and later. JetBrains Rider provides powerful support for Unity including: Unity-specific quick fixes, context actions and inspections, code completion and syntax highlighting in shader files, debugging Unity scripts, running and debugging Unity tests, profiling Unity games, refreshing assets, and much more. Unity is a game-development environment that is used to create 2D and 3D games and deploy them on multiple platforms.
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